IT professional with experience in web applications engineering as data analyst, technical business analyst and software engineer primarily in the E-commerce and Fintech domains.
Demonstrated ability to bridge technical and non-technical stakeholders with a passion for leveraging technical expertise to support data-informed decision-making.
Side scroller with projectile motion, procedural path generation mechanics.
An algorithm for game agents to pursue moving targets efficiently in a dynamic game map which I developed as part of my engineering coursework and was originally implemented in XNA.
A javascript implementation of the spherical linear interpolation algorithm from gamemath.com used to show how quaternions are used for animating rotations
Satisfying animation created using Unity scripting including translations, rotations, scaling and events.
A simple game featuring rigidbody physics, collision detection, audio, particles and UI to refresh and explore Unity.
Demonstrates a fragment shader used to render a diffuse light on a normal map. The light color varies depending on the pixel position on the screen.
A WebGL learning project on twisting of primitive shapes by displacing vertices proportional to the distance from the shape's center.
The breakout game written completely in JavaScript. One of my older explorations.